AI & CT · Classes 3–10

Teach a child to think, and AI becomes a tool — not a mystery.

ThinkersKlub is a complete AI and computational thinking programme for schools — short lessons, narrated videos, games and real coding, in one platform teachers can actually run.

We also design software and AI solutions and custom AR/VR simulations for organisations.

thinkersklub.in/student/dashboard
A student's ThinkersKlub dashboard with today's mission, streak and quest board
thinkersklub.in/games/ai-detective
AI Detective game: put Bolt's steps in order to cross the road

Decompositionbreak a big problem into small ones✳

Pattern recognitionspot what repeats✳

Abstractionkeep what matters, ignore the rest✳

Algorithmsclear steps, in the right order✳

01The platform

One topic. Six ways in.

Every topic follows the same loop, so children always know what comes next — and teachers can see exactly where each one is.

  1. thinkersklub.in/student/learn/…/topic-2
    Learn: Short, illustrated slides introduce one idea at a time — readable on a phone or the class projector.
01

Block coding studio

Sprites, sounds, stages and costumes — the editor children already know, inside lessons.

02

Real AI blocks

Face, hand, body and object detection, text reading and speech, running in the browser.

03

Train-your-own AI

Students teach a model with their own examples, test it, then use it in a project.

04

Python in the browser

The same stage and missions, typed instead of snapped. Nothing to install.

05

Offline speech

Speech recognition runs on the device, so voices never leave the classroom.

06

Robotics & IoT kits

Arduino over USB and a classroom IoT cloud, programmed from the same editor.

07

Marked automatically

Coding missions check themselves; homework is graded on the server, answers stay hidden.

08

Certificates

Every finished course earns a certificate with a public verification link.

02Free for every student

Games that sneak the thinking in.

No login, no ads, no tracking. Each part takes two to four minutes, talks out loud, and runs on phones and old laptops.

Bolt's AI Project — our AI project: train, test, explain

4 parts · Class 8 · Chapter 11

Video lessons · free on YouTube

Watch the lessons, anytime.

AI & Computational Thinking › Class 8 · 11 chapters · 44 short videos

Open the playlist

Or skip the story and just build.

Both editors work without an account. Sign in through your school to save projects and train AI models.

03For schools

A whole programme, not just a login.

We partner with schools to run AI and computational thinking as a real subject — timetabled, taught by your teachers, and measured — in step with NEP 2020's push for coding and computational thinking.

Curriculum and content

Chapter-by-chapter courses for Classes 3–10, each topic with slides, video, game, activity, homework and a coding task.

Teacher onboarding

Hands-on training so any teacher can run a lesson — no computer-science degree needed.

Kits for the lab

Robotics, Arduino and IoT kits that plug into the same editor students already use.

Reports that matter

Progress per class and per student for teachers, coordinators and school leaders.

Course outline

AI & Computational Thinking

  1. 01What is AI?
  2. 02Think like a computer
  3. 03Spot the pattern
  4. 04Keep what matters
  5. 05Decisions and rules
  6. 06Data detectives
  7. 07Machines that sense
  8. 08Teach the computer
  9. 09Machines that talk and listen
  10. 10Robots: sense, think, act
  11. 11AI, us and our project

Eleven chapters, four topics each. Every topic: slides, video, game, activity, homework and a coding task.

How we start with a school

  1. 1

    Talk

    A short call and a live demo for your team.

  2. 2

    Plan

    Pick classes and a timetable; we create every login.

  3. 3

    Train

    Teachers practise the platform with us before day one.

  4. 4

    Run

    Classes go live. We review progress with you each term.

Plan a pilot for your school

Free demo · a term-long pilot to start

04Software & AI solutions

We build software the way we teach: clearly.

The team behind ThinkersKlub also builds for businesses and institutions — from a first prototype to software your people use every day.

  • 01

    Custom software

    Web apps, portals and internal tools — dashboards, bookings, workflows — built on a modern, maintainable stack.

    ReactTypeScriptPostgresMobile web
  • 02

    AI features & assistants

    Search and chat over your documents, document reading, vision and speech, wired into the tools your team already uses.

    LLMsOCRComputer visionSpeech
  • 03

    Automation & data

    Turn spreadsheets and manual steps into reliable pipelines, reports and alerts.

    PipelinesReportingIntegrations
  • 04

    Learning platforms

    Branded LMS, content pipelines and assessment — the same engine that runs ThinkersKlub.

    LMSVideo & slidesAssessment

Scope first

A short discovery so the brief, budget and timeline are clear before we write code.

See it weekly

Working software every week, not a big reveal at the end.

Handed over properly

Documentation and a walkthrough, so your team isn't locked in.

05AR / VR simulation

Training you can step into.

Custom simulations for practice that is too risky, too costly or too rare to do for real. Built in Unity for VR headsets, with desktop versions so everyone can train — not just whoever has a headset.

Safety & emergency drills

Rehearse rare, high-stakes situations until the right response is automatic.

Equipment & procedures

Learn a machine or a process step by step, with mistakes that cost nothing.

Virtual labs for schools

Science and engineering experiments that are too costly or risky for a real lab.

Guided walkthroughs

Explore a site, a plant or a heritage space before anyone travels.

How a simulation comes together

  1. Storyboard with your experts
  2. Prototype
  3. Pilot and measure
  4. Roll out on headset + desktop

06About ThinkersKlub

We started ThinkersKlub because children are growing up surrounded by AI, but almost nobody is teaching them how it works — or how to think clearly enough to use it well.

Thinking before tools

Tools change every year. Breaking down problems, spotting patterns and writing clear steps don't.

Built for real classrooms

Shared computers, patchy internet, forty students. Our games and editors are made to cope.

Private by default

No ads, no tracking. Camera and voice AI run on the device; children's work stays with their school.

07Contact

Let's talk.

A school demo, a software idea or a simulation brief — tell us a little and we'll reply within two working days.

[email protected]
I'm interested in

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